Flipper Zero · Live tool showcase
See our tools in action.
A showcase reel of what we build — captured on real hardware and played back on the device itself. Pick a tool on the right and press OK to play.
Live showcase
Flipper Zero — live capture of our tools.
Emulator output
read-onlyHow it works
An API emulator, not a chip emulator.
Nothing here emulates the STM32 or boots Flipper firmware. It implements the layer an application actually talks to, which is where the interesting compatibility lives and costs a fraction of the effort.
The shim
A small C layer providing furi.h, gui/gui.h and input/input.h. An app includes them exactly as it would on device.
Real geometry
The screen is a true 128×64 monochrome buffer, scaled with nearest-neighbour. Layout written for the device lays out identically here.
Blocking loops work
Compiled with Asyncify, so an app's while(running){…furi_delay_ms(n);} yields to the browser instead of freezing the tab.
One source of truth
CI fetches the game's C from its own repo and compiles it. Push to the game, rebuild, and the playable version follows — nothing is vendored or forked.